UCSC Level Design Toolkit is a level design training tool. It is prepared for Unity non-programmers to learn level design and create levels efficiently. 

I was the Lead Level Designer of the game. 

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Peace and Order is a 15-minute room-scale VR experience about the Philippine Drug War where the player takes on the role of a policeman.

I was the Level Designer and the Art Director of the game.

Musity is a 2D side-scrolling RPG game with a combat system of rhythm game. 

I was the Game Designer of the game.

Flee is a 3D action and puzzle game, in which the player acts as an elf, and uses the objects around her to escape the evil witch's chalet.

I was the Level Designer and the Gameplay Designer of the game.