Puppy's Daily Routine is a low-poly style walking simulating game. The purpose of the game is to create a sadness emotion.

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This is a two-person project. I was in charge of the art part.

This is a series of projects I made in C++/SFML or Unity. These projects are all related to procedual content generation. 

Mini Marioidvania is a 2D metroidvania game I designed in GameMaker Studio 2. I modified the Mario assets and use the new mechanic to create a level.